Terraria 1.0.6 Highlights + 1.0.6 Patch Notes

We take a look at the Terraria’s new Patch and highlight some of the more interesting changes. Plus we added in the entire 1.0.6 patch notes text.

Starting Streen

Mode Changes
Softcore – Drop coins on death, keep max hp and mana values.
Mediumcore – Drop all items on death, keep max hp and mana values.
Hardcore – Drops all Items and deletes your character on death. On death you will become a ghost that can not interact with the world until you log out.
Genders
There is now an option for ‘Male/Female’, this is used to change the characters voice. This way, any hairstyle can be used for either gender.
Vanity
19 new hairstyles.

Housing Requirements

NPC Vanity
Each NPC will need a vanity item created in their room.

Gameplay Mechanics

Player Regen
Players now heal automatically when ‘not in combat’.
Mana now recharges on its own when you are not casting. Slowly if you are moving, and fast if you stand still.
Critial Strike
Critical Hits. There is now a small chance you will do more damage to an enemy
Potion Nerfs
Potions now offer less HP on use, and their cool-down is now a minute.
Hot-keys for Mana and Healing Potions now work correctly with Rejuvenation potions.
Debuffs
Cursed Skulls now now have a chance to apply the Cursed debuff.
1/4th chance you can obtain a Darkness debuff from underground slimes.
Hornets in the Underground Jungle now shoot stingers. These stingers have a 1 in 3 chance of poisoning their target for 10 seconds.
Cacti
No longer cause knock-back making running through a desert less of a hassle.
Ash and Mud
No longer fall due to gravity.

In Game Items

Loot Chests
Some Golden Chests now require a Golden key to open.
Shadow Chest (These require the Shadow Key)
Hot-keys for Mana and Healing Potions now work correctly with Rejuvenation potions.
Shadow Chests
Flamelash, Sunfury, and Flower of Fire are no longer dropped, they are now found in shadow chests in the underworld.

1.0.6 Patch Notes

Originally Posted by Terraria Online.com
NPC Additions
New Enemy : Spike Ball (An Immortal Enemy)
New Enemy : Blazing Wheel (An Immortal Enemy)
New Enemy : Dungeon Slime (Contains Golden Keys)
New Enemy : Goblin Scout
NPC Changes
Hornets in the Underground Jungle now shoot stingers. These stingers have a 1 in 3 chance of poisoning their target for 10 seconds
Cursed Skulls now now have a chance to apply the Cursed debuff
Bats, Harpy and Demon AI has been improved to prevent wall hugging
Slimes when in water will now turn around when they have no where to go
Man Eaters and Snatchers now have less HP, and are drawn above tiles rather than behind
Lava Slimes no longer spawn lava when killed
Meteor Heads now move much slower but do a lot more damage
Bone Serpents now have a new death sound, and their hit-box has been re-calibrated
NPC’s furniture requirements have changed to work with new items.NPCs now requires one "comfort object" (Chair, Throne, Bench, Bed, Toilet) and one "flat surface furniture" (Table, Dresser, Workbench, Tub, Bookcase) for a room to be complete before they will make it their home
Thorns are now destroyed after you touch them and receive damage
NPC Bug Fixes
EoW is no longer "defeated" when he flees
Npcs that are far from home and try to turn to return home will no longer twitch left and right when stuck
Hornets are correctly now unable to enter water
Vultures should no longer ‘float’ if the sand they are perched on falls from beneath them
Items
Item Additions
New Item : Shadow Key
New Item : Golden Key
New Item : Shadow Chest (These require the Shadow Key)
New Item : Obsidian Background Walls
New item : Mud Background Walls
New Item : Jungle Spore (Replaces Jungle Rose in former crafting uses)
New Item : Tattered Cloth
New Item : Battle Standard (Allows for manual starting of the Goblin Invasion)
New Item : Piano
New Item : Loom (Crafting Station, Now required for crafting most clothes from silk)
New Item : Bench
New item : Dresser
New Item : Bathtub
New Item : Red Banner
New Item : Green Banner
New Item : Blue Banner
New Item : Yellow Banner
New Item : Lamp Post
New Item : Tiki Torch
New Item : Barrel
New Item : Chinese Lantern
New Item : Cooking Pot
New Item : Safe (A separate private storage from the Piggy Bank)
New Item : Skull Lantern
New Item : Trash Can
New Item : Candelabra
New Item : Pink Jar
New Item : Mug
New Item : Keg
New Item : Ale
New Item : Bookcase
New Item : Throne
New Item : Bowl
New Item : Bowl of Soup
New Item : Toilet
New Item : Grandfather Clock
New Item : Statue
Item Changes
Wooden Tables, Doors and Workbenches now have improved looking graphics
Glow sticks price reduced. And are now a bit brighter
Coins now leave a sparkle trail while moving
Jungle Rose is now a rarer drop and no longer used to craft
Grappling Hooks can no longer be spam shot, you must now wait until your previous shot lands or returns before you can throw another
Suspicious Looking Eyes will now sometimes be found in chests
Flamelash, Sunfury, and Flower of Fire are no longer dropped, they are now found in shadow chests in the underworld
Ash and Mud no longer fall due to gravity
Hellstone no longer produces light and is more rare
Hellstone now spawns lava when it is mined, but only in the underworld
Cacti no longer cause knock-back making running through a desert less of a hassle
Potions now offer less HP on use, and their cool-down is now a minute
Placing background walls is more simple, as 1 block holes are automatically filled in
Flails now have a different mechanic
You can ‘spin’ them by pressing left and right fast over and over after they have been thrown while holding down the mouse button
ALL placed background walls are now considered ‘house walls’. (Yes even Dirt and Dungeon walls)
Two of the same type of accessories may no longer be equipped at once
Fish Bowl’s recipe has been changed to require Bottled Water, rather than just an empty Bottle
  • Armors are now more ‘Class Type’ specific and their stats have been set accordingly
    1. Meteor Armor – Buffs Magic Damage and Set Bonus : Space Gun 0 Mana Cost
    2. Molten Armor – Set Bonus : Melee Damage
    3. Shadow Armor – Buffs Melee Attack Speed and Set Bonus : Movement Speed
    4. Necro Armor – Buffs ranged damage and Set Bonus : Reduces Ammo Consumption
    5. Jungle Armor – Buffs Max Mana, Magic Crit Chance and Set Bonus : Reduced Mana Usage
  • Several Magic Items and Weapons have been rebalanced. Including but not limited to
    1. Flower of Fire now does more damage, and costs more mana
    2. Band of Star Power now adds 20 mana to your maximum, and no longer adds mana regeneration
    3. Orb of Light now moves slower and is now listed as a buff that you can remove if you so desire and also know its remaining duration
    4. Magic missile is now quicker and is ‘launched’ when you release the mouse button, rather than disappearing
    5. Flamelash is ‘launched’ when you release the mouse button, rather than disappearing
    6. Meteor Armor and Molten Armors no longer glow
    7. Starfury now does a bit more damage, requires more mana, and now works underground. If a star is spawned inside a wall, it will be able to travel until it reaches open space and then becomes ‘solid’ colliding with the next wall it hits
    8. The Mini-shark now has a 33% chance that shooting the weapon will not take ammo. So it does not consume as much ammo to use
    9. Flintlock Pistols and Muskets are now a bit stronger
Item Bug Fixes
Bottled water can no longer be crafted by standing near lava
Night Owl Potion now works correctly
Piggy Banks should no longer float when the ground beneath the table it is on is removed from beneath them
Melee speed increase items are now calculated correctly
Cacti no longer destroy blocks as they grow
Game Interface
There is now an option to disable pickup text
New Hot-key for grappling hooks.(Defaults to E)
Hot-bar Slots now show their Hot-key number
The Mana Bar is now Blue, and text for gaining health is now green
Interface Boxes are now colored differently. Inventory is Blue, Equip is Green, Craft is Purple, Shops are Brown, Piggy Banks and Safes are Pink
Hot-keys for Mana and Healing Potions now work correctly with Rejuvenation potions
Right clicking on an accessory or a piece of armor in your inventory will auto-equip it
Newly obtained items will now be placed starting in the bottom right of your inventory rather than the previous top left
There is now a Trash Can slot in the inventory. Placing an item here will destroy it. However the item will be saved in memory until another item is destroyed, allowing you to retrieve it if you wish. Holding Shift and Clicking and Item will move it to your trashcan
When at a chest or piggy bank, there is now an option to loot all. This will take all items inside the chest/bank if there is room, If not it will take all items starting from top left. There is also a Quick Stack option for the reverse effect. If the chest you are viewing has items stored in it that you are also carrying, this option will stack those items into the chest combining stored and carried stacks
When at a chest or piggy bank, there is now an option to Deposit all. This will take all items not in your hot bars and starting from the bottom right slot, place each item that will fit into the chest or bank. It will stop when space runs out
It is no longer possible to drop items through the spaces between boxes in the inventory
Some Tools now give you an idea in their tool-tip of what they can mine. Example – "Can mine Meteorite"
There are now four ammo slots. Ammo may be placed here to de-clutter your inventory. Weapons will take ammo from these slots first, and will then take from any in the inventory after they are empty
Hot-Bar slots that have a ranged weapon on them will show the current used ammo count on them
There is now a toggle in your inventory, that when clicked, will LOCK your hot-bar and not allow you to change your currently used hot-bar item by clicking it with the mouse, only the 1 – 9 hot -keys and mouse-wheel will scroll them at that point
Hotkeys can now be used to change selected item when the inventory is open
Shops now sell items back to you. Holding Shift and Clicking and Item while at a shop will quick-sell itHolding Shift and Clicking and Item while at a shop will quick-sell it
You can now quickly clear and cancel your chat message by hitting escape
Misc
Gameplay
New Feature : Critical Hits. There is now a small chance you will do more damage to an enemy
New Feature : Damage Types. Damage is now separated into Melee, Ranged and Magic damages.These will be used going forward for a few different systems, such as buffs, de-buffs. Items will list what kind of damage they do in their tool-tip so you know what will be effected by what buff
Players now heal automatically when ‘not in combat’. You are flagged as in combat when you are damaged by anything
The longer you have spent after getting hurt will increase your hp regen speed slightly
Mana now recharges on its own when you are not casting. Slowly if you are moving, and fast if you stand still
Character Creation
Added 19 new hairstyles
There is now an option for ‘Male/Female’, this is used to change the characters voice. This way, any hairstyle can be used for either gender
When choosing your hairstyle, you may now right click to cycle through the hair selections backwards
  • There are now 3 difficulty modes that are set when creating a character
    1. Softcore – Drop coins on death, keep max hp and mana values
    2. Mediumcore – Drop all items on death, keep max hp and mana values
    3. Hardcore – Drops all Items and deletes your character on death, requiring you to start a new character. On death you will become a ghost that can not interact with the world until you log out
Game Text
Corrected some spelling errors and also the placement of ‘%’ in some potion tool-tips
Added several new randomized game ‘subtitle captions’
‘Misc’ in Character Creation color selection, has been renamed "Shoes"
Music and Sound
New Music : Corruption
There are new sounds for the following actions/events
  • Talking to an NPC
  • Mana Becoming Full (also shows a purple sparkle on player)
  • Using Water Bolt, Flamelash, and Flower of Fire
  • Starting to Drown
  • Some sounds have a randomizing pitch change (like sword swinging), to make them have more variance
Performance
Optimized "Finding Tile Frames", so worlds should load faster´╗┐
World Gen
More Gems spawn in the jungle
Hell Houses now spawn differently. A worlds Hell Houses can rarely spawn as all obsidian, and they can now get really tall
Underground Jungles now have a Mud Background
Dungeons should no longer spawn in the ocean
Deserts now spawn slightly further away from spawn
Dungeons now spawn with more spikes and less lighting
Underworld Ash is now filled with more lava pockets, making mining Hellstone more of a challenge
Some items no longer spawn in Dungeon, these were meant for non-dungeon areas

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